# Format Configuration Files on Build

We have a large group of devs all working on a single web application. As part of that, we have different folks all working in different branches, making changes to configuration files.

Visual Studio does a nice job of letting you keep code formatted via plugins like CodeRush and PowerCommands (“format on save”). Config files? Not so much.

As you can imagine, this creates no end of churn in merge conflicts as things switch from tabs to spaces and back, NuGet mucks around with dependency redirects, and entries get added and removed.

To address some of this, I decided to add some automatic config file formatting to our build so when you run the build, things automatically get cleaned up. Here’s how you can do this, too.

First, you’ll need a copy of HTML Tidy. HTML Tidy actually does work on config file XML as well as HTML as long as you specify that it’s not processing HTML. I grabbed this Windows executable since the main installer site seems to be gone.

Next, get the MSBuild Community Tasks in your build. There’s a nice FileUpdate task that will help during formatting and you’ll need it.

Finally, add the MSBuild script to your build. I have mine set up as a separate target that gets called just before compiling things.

<Target Name="FormatConfig">
<ItemGroup>
<ConfigFiles
Include="$(MSBuildProjectDirectory)\**\*.config" Exclude="$(MSBuildProjectDirectory)\**\packages.config;$(MSBuildProjectDirectory)\**\NuGet.config;$(MSBuildProjectDirectory)\**\repositories.config" />
</ItemGroup>
<Exec
Command="tidy.exe --input-xml yes --output-xml yes --preserve-entities yes --indent yes --indent-spaces 4 --input-encoding utf8 --indent-attributes yes --wrap 0 &quot;%(ConfigFiles.FullPath)&quot; > &quot;%(ConfigFiles.FullPath).formatted&quot;"
WorkingDirectory="path\to\tidy\folder" />
<FileUpdate
Files="%(ConfigFiles.FullPath).formatted"
ReplacementText="&lt;add $1=&quot;$2&quot; value=&quot;$3&quot; /&gt;" /> <Copy DestinationFiles="%(ConfigFiles.FullPath)" SourceFiles="%(ConfigFiles.FullPath).formatted" /> <Delete Files="%(ConfigFiles.FullPath).formatted" /> </Target>  This block of script… • Locates all of the config files to format. I’m formatting every config file except the ones associated with NuGet because I don’t manually tweak those. If you have other config files to format, include those in the ConfigFiles item. • Executes tidy.exe against the config files. The options here indicate that I’m processing XML, I want it nicely indented with four spaces, and I want attributes nicely wrapped and indented. You can modify the settings yourself if this isn’t to your taste. Formatted file output gets created as a new file with the original filename suffixed by “formatted”, like “Web.config.formatted” so if anything goes wrong, it didn’t make changes to the actual item. • FileUpdate cleans up simple name/value pairs. The downside to wrapping attributes is that simple name/value pairs get broken across lines. This makes things like appSettings harder to read, not easier. This little regex action running after tidy puts them back on one line. • Replaces the original files with the nicely formatted versions. Simple copy/overwrite and delete of the temp file. All in all, it’s pretty simple to get working and the end result is nice. Now as long as you can maintain a consistent element order in your config files, you’ll not get a merge conflict due to file formatting. # Windows "Command Prompt Here" Generator comments I love context menu “command prompt here” shortcuts. Every time a new VS version comes out, or a different prompt is available that I need, I create a new one. In the past, I’ve tried to maintain a whole roundup of current versions, but that’s been tough. Different operating systems come out, I need to tweak this or that to make things work, and I end up having to edit and re-package the whole bundle. It’s also a pain for people wanting the installers – you want some, but not all; the tool isn’t quite what you want but you’re not sure what to tweak; and so on. Today all of that stops. Rather than maintain separate little .INF files for every command prompt type, I’ve created aCommand Prompt Here Generator. Using a handy little wizard interface, you can select from a list of command prompts that I know about. After that, you can optionally tweak the values. Want a different path? Fix it. Want the display text tweaked? Make it so. At the end, you can download a fully customized, generated installer for the prompt of your dreams. Try it out, let me know what you think. If you want a new prompt added, you’ll need to let me know the info on the prompt (look at the “customize” screen in the wizard – that’s the info I need to know). Find a bug, drop me a line. Visit the Command Prompt Here Generator # Html.DemoPartial - Side-by-Side Render and Code for Partial Views comments I was working on an ASP.NET MVC site for demonstrating some internal concepts recently. One of the things I wanted to show was how to use some HtmlHelper extension methods. I wanted the viewer to be able to see the rendered output and then flip to see the code, sort of like how you see in snazzy demos like the DevExpress MVC Extensions. Here’s a little screencast/demo of what I’m talking about. Unable to display content. Adobe Flash is required. So… how do you do that? Here’s how it plays out: • The tabs are jQuery UI. • The syntax highlighting is SyntaxHighlighter. • The HTML is rendered with a special HtmlHelper extension method DemoPartial that I’ll show you how to write. The usage is really nice – you put your demo code into a partial view and then render it like this: @Html.DemoPartial("MyDemoPartialView") First, I’ll warn you… I do a little bit of crazy and totally unsupported reflection work in here because there’s some stuff in ASP.NET MVC that I really wish was public. But since it’s not… there’s some hackery. I wrote this using MVC 3. I won’t guarantee that I’ll be keeping this article up to date with future versions of MVC, and future versions may make the reflection work obsolete. You’re on your own for adapting it to the future. On with the show! First, let’s set up the view that will be housing our demos. You’ll need to include… • jQuery (JS) • jQuery UI (JS and CSS) • SyntaxHighlighter (JS and CSS) • SyntaxHighlighter “brush” scripts for XML/HTML and Razor (JS) You’ll also need a little bit of startup script to get the tabs running. The base view will look like this: <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>My Demo Page</title> <link href="@Url.Content("~/Content/Site.css")" rel="stylesheet" type="text/css" /> <link href="@Url.Content("~/Content/themes/smoothness/jquery-ui.css")" rel="stylesheet" type="text/css" /> <link href="@Url.Content("~/Content/shCore.css")" rel="stylesheet" type="text/css" /> <link href="@Url.Content("~/Content/shThemeDefault.css")" rel="stylesheet" type="text/css" /> <script src="@Url.Content("~/Scripts/jquery-1.5.1.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery-ui-1.8.19.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/shCore.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/shBrushRazor.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/shBrushXml.js")" type="text/javascript"></script> <script type="text/javascript">$(function () {
// Initialize the demo/code tabs on the page, if any.
$(".demo-tabs").tabs(); // Execute syntax highlighting. SyntaxHighlighter.all(); }); </script> </head> <body> <h1>My Demo Page</h1> <!-- Here's where the DemoPartial calls go. --> </body> </html>  One thing you may get stuck on is the SyntaxHighlighter “brush” script for Razor. “Brushes” are the way that the SyntaxHighlighter script knows what is a keyword, what’s a constant, and so on, so it knows what to highlight. There isn’t one by default for Razor. I cobbled one together on my own based on a copy/paste/modify on the shBrushXml.js brush that deals with XML and HTML. You can learn how to create a custom brush on the SyntaxHighlighter site. There’s a download link at the bottom of this entry so you can grab my totally unsupported, not entirely complete, you’re-on-your-own-if-you-use-this brush for Razor. Now that you have your page, you need the DemoPartial extension method. First, create your static class for extension methods as well as your DemoPartial extension. For mine, I used the same overrides as the standard Html.Partial extension so I’d have feature-parity. public static class DemoHtmlExtensions { public static MvcHtmlString DemoPartial( this HtmlHelper htmlHelper, string partialViewName) { return htmlHelper.DemoPartial(partialViewName, null, htmlHelper.ViewData); } public static MvcHtmlString DemoPartial( this HtmlHelper htmlHelper, string partialViewName, object model) { return htmlHelper.DemoPartial(partialViewName, model, htmlHelper.ViewData); } public static MvcHtmlString DemoPartial( this HtmlHelper htmlHelper, string partialViewName, ViewDataDictionary viewData) { return htmlHelper.DemoPartial(partialViewName, null, viewData); } public static MvcHtmlString DemoPartial( this HtmlHelper htmlHelper, string partialViewName, object model, ViewDataDictionary viewData, bool codeOnly = false) { // Here's the important bit. } }  I marked the overload that’s interesting - the one with the most parameters. You’ll also notice the optional codeOnly parameter – I’ll explain that in a minute. The first thing you have to do is generate a unique ID for your set of demo/code tabs. It needs to be unique so you can use the extension method multiple times on the page. The unique ID is used in generating HTML for the jQuery UI tabs, which need some unique link targets. var tabSetName = HtmlHelper.GenerateIdFromName( String.Format( CultureInfo.InvariantCulture, "{0}-{1}", partialViewName, Guid.NewGuid()));  I realize that’s sort of reaching back into our ASP.NET web forms past, but I couldn’t think of a much better way without forcing the consumer to do that unique ID on their own. In the end, I wasn’t too worried about it. Let’s create a StringWriter where we can generate our output. We’ll write the demo tab headers out first: using (var writer = new StringWriter(CultureInfo.InvariantCulture)) { writer.WriteLine( "<div class=\"demo-tabs\"><ul><li><a href=\"#{0}-1\">Demo</a></li><li><a href=\"#{0}-2\">Code</a></li></ul><div id=\"{0}-1\">", tabSetName); }  What that does is: • Open a container with a special class of “demo-tabs” – <div class="demo-tabs"> • Create an unordered list of two items. jQuery UI will turn these into the tab headers. This is where that unique ID comes into play – each tab contains a link to a unique anchor in the page. • The first tab links to the demo part (“live render”). • The second tab links to the code part (“highlighted syntax”). Next we need to write out the demo tab contents. That’s the part with the live render of the demo. It looks like this: if (codeOnly) { writer.WriteLine("[View included for code only; switch to the code tab.]"); } else { writer.WriteLine(htmlHelper.Partial(partialViewName, model, viewData)); }  Remember that codeOnly optional parameter? That’s so we can insert demos of things that may not have UI to them. It’s an easy way to, say, show how a helper function works – include it via a partial demo view. If we don’t want a “live render” (we want “code only”) we’ll render a placeholder text block in the demo tab; otherwise we’ll include the live render of the partial view in our output. Next we need to close the demo tab contents and start the code tab contents: writer.WriteLine("</div><div id=\"{0}-2\">", tabSetName);  Here’s where we almost begin to touch on that tricky reflection I was talking about. The next step is obviously to render the actual code into the view. That means getting the partial view from the registered set of view engines. I made a second extension method FindPartialViewFile that does exactly that. I will show you that in a minute. For now, let’s just pretend it exists and works. We need to: • Get the view file. • Determine which syntax highlighter to use (Razor or HTML/ASPX). • HTML-encode the view file contents and dump it to the code tab. That looks like this: var partialViewFile = ViewEngines.Engines.FindPartialViewFile( htmlHelper.ViewContext.Controller.ControllerContext, partialViewName); if (partialViewFile != null) { string brush = null; switch (Path.GetExtension(partialViewFile.Name).ToUpperInvariant()) { case ".CSHTML": brush = "razor"; break; default: brush = "html"; break; } writer.Write("<pre class=\"brush: {0}\">", brush); using (var reader = new StreamReader(partialViewFile.Open())) { writer.WriteLine(htmlHelper.Encode(reader.ReadToEnd())); } writer.WriteLine("</pre>"); } else { writer.WriteLine("<p>[Demo code file not available. Please see original source.]</p>"); }  First we use the FindPartialViewFile extension (which I’ll show you in a minute) to locate the virtual file containing the view code. If the file comes back null, it means we can’t locate the file so we’ll render a little placeholder text. If it can be found, we figure out which syntax it is by using the file extension – if it isn’t a .cshtml file, we fall back to use the standard HTML highlighting. Finally, we read the contents of the partial view, HTML-encode it, and dump it out to the code tab contents. The last thing to do here is close the code tab contents and the overall tab container, then return the whole mess. writer.WriteLine("</div></div>"); return MvcHtmlString.Create(writer.ToString());  The whole thing all put together nicely is available below in the download. OK, so now for the tricky bit – locating the virtual file containing the view code. You’ll notice I say “the virtual file” and not “the physical file.”That’s because ASP.NET uses a mechanism called VirtualPathProvider to abstract itself away from the filesystem. You can serve files from the disk… or embedded resources… or a zip file… or a database… or wherever else. The default ASP.NET MVC view engines (web forms, Razor) both interface with the VirtualPathProvider to do their file location. They do this by deriving from a common VirtualPathProviderViewEngine class… and this is what I count on to do my crazy reflection-based view location magic. Deep in the bowels of VirtualPathProviderViewEngine is a private method called GetPath that actually gets the virtual path to a view or partial view if the view engine is able to locate it. There are a bajillion undocumented parameters on this sucker (because it’s private) but it’s the only way to actually tie a view name to a virtual file path. So… we need access. First, create a new extension method class. We’re going to extend ViewEngineCollection so we can do that call you saw earlier. I don’t like jamming a bunch of extension methods for different things into the same class, so I didn’t. We can get a reference to that GetPath method like so… private static readonly MethodInfo _getPathMethod = typeof(VirtualPathProviderViewEngine) .GetMethod("GetPath", BindingFlags.Instance | BindingFlags.NonPublic);  You’re now in ridiculously unsupported territory. To make it easier on ourselves to call this thing, let’s create a delegate with the same signature as GetPath. It’s long, it’s ugly… it is what it is. private delegate string VirtualPathProviderViewEngineGetPath( ControllerContext controllerContext, string[] locations, string[] areaLocations, string locationsPropertyName, string name, string controllerName, string cacheKeyPrefix, bool useCache, out string[] searchedLocations);  Yeah, that’s the signature. You can double-check in Reflector if you want. I’ll wait. Now that we have our private method reference and our convenience delegate, we need to… • Iterate through all of the view engines in the collection. • For each engine that’s a VirtualPathProviderViewEngine, call the GetPath method on the engine. • If it returns null, move to the next engine – the view wasn’t found. • If it returns a string, use the VirtualPathProvider to get a reference to the virtual file and return that. In code, it looks like this: foreach (var viewEngine in viewEngines) { var vppEngine = viewEngine as VirtualPathProviderViewEngine; if (vppEngine == null) { continue; } var getPathDelegate = (VirtualPathProviderViewEngineGetPath)Delegate.CreateDelegate( typeof(VirtualPathProviderViewEngineGetPath), vppEngine, _getPathMethod); string[] searchedLocations = null; var path = getPathDelegate( controllerContext, vppEngine.PartialViewLocationFormats, vppEngine.AreaPartialViewLocationFormats, "PartialViewLocationFormats", partialViewName, controllerContext.RouteData.GetRequiredString("controller"), "Partial", false, out searchedLocations); if (!String.IsNullOrEmpty(path)) { return HostingEnvironment.VirtualPathProvider.GetFile(path); } } return null;  I got the list of parameters by checking out the MVC code for this thing. There really are hardcoded strings like that going in. They seem to be used as cache keys and such. In the end, you get the path to the partial view or you don’t, and that’s what matters. Whew! Now put that together with the DemoPartial extension and you’re in business! • Put your demo code into a standalone partial view. • In your main view, call Html.DemoPartial() and pass in the name of your partial view (and any other data). Just like Html.Partial only tabified. • Revel in how awesome your demo site is and how easy it is to maintain. Below is the download for the complete source and my cobbled-up Razor syntax highlighter brush. Standard disclaimers apply: • It’s free, and you get what you pay for. • Totally unsupported. • Works on my box. • Performance not guaranteed. • No warranty expressed or implied. • Don’t say I didn’t warn you. • Good luck and have fun. # ASP.NET MVC, aria-required, and jQuery Unobtrusive Validation comments I saw this interesting article about using model metadata in ASP.NET MVC to add the aria-required attribute to required input fields. The approaches there are all totally valid and work great if you have the requirement to add the attribute on the server-side. However, if you’re using jQuery unobtrusive validation, you’ve already got some metadata you can use from the client side. Required fields all get the data-val-required attribute associated with them: <input data-val="true" data-val-required="This is a required field." id="RequiredField" name="RequiredField" type="text" value="" />  The attribute only exists on required fields. With that, it’s easy enough to jQuery your way to freedom and leisure: $(function () {
\$('[data-val-required]').attr('aria-required', true);
});


# Little People Hall of Justice

Phoenix is really into the Fisher Price “Little People” figures, particularly the DC Super Friends line. She doesn’t know a lot of words, but she knows “Bapmo!” (Batman) and loves flying them around the room.

A while ago we got her the Batcave playset so she’d have some additional vehicles and stuff, not just figures. This, of course, led to also getting Wonder Woman’s invisible jet and the Batmobile. (OK, maybe it doesn’t hurt that we both like the Super Friends. Come on, when your 18-month-old runs around yelling about Batman, that’s pretty sweet.)

The proliferation of Super-Friends-related items started lending itself to a bit of a storage dilemma, and on top of that, I started thinking back to the cartoons… How can you have the Super Friends without the Hall of Justice?

So I took a cardboard box, went to the craft store and picked up some supplies… and I present to you: The Little People Hall of Justice!

The main form is just a cardboard box. The outside is covered in a thin white foam that makes it soft. I lined the inside with tagboard and added a fold-down flap that Velcros shut so you can play inside. The windows on the front are blue tagboard behind some cutouts in the foam. The edges of the cardboard are lined with twill tape to avoid any cardboard cuts. I reinforced the top with additional cardboard so it’s not quite climb-proof, but it should stand up to some reasonable amount of abuse.

I posted several views of it in the photo album if you’re interested. The pictures have captions that explain how things are put together… in case you want to make your own.

Wonder Twin powers ACTIVATE!