Why NAnt Is Better Than MSBuild

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I’ve been writing a lot of build scripts and custom build tasks in both NAnt and MSBuild lately and, based on this experience, I’ve decided I like NAnt a lot more than MSBuild. Here’s why:

  • NAnt lets you run tasks before any targets run; MSBuild doesn’t. I commonly have some “setup” actions that need to happen before anything else in a build script happens. Stuff like registering NCover or starting up TypeMock. It’s stuff that needs to happen once, before any other target runs. In NAnt, I can put all of that stuff at the top of the build script, outside any target, and it’ll all get run. In MSBuild, every task has to be inside a target, so I have to make sure that every single target in my build script depends on my “setup” target.
  • NAnt custom tasks can interact with build properties; MSBuild custom tasks can’t.Some of the custom task stuff I want to do is to make things easy for people by letting them set up properties in the environment and having things “just work.” For example, a task to generate an AssemblyInfo.cs file with assembly version information already populated based on CruiseControl settings might look for the CCNetLabel property in the environment and set things up automatically based on that.

    In a NAnt custom task, I have access to the full set of properties inherently. MSBuild custom tasks are entirely isolated so I need to manually pass that in as a parameter from my script.

    One parameter isn’t so bad - but what if you want to perform logic in your task based on five or six parameters? 10?

  • NAnt properties are manipulated in a consistent fashion; MSBuild properties are handled differently in different contexts. In NAnt, I can create or change a property just by calling the <property> task. In MSBuild, it’s different if I’m outside of a target (<PropertyGroup>) or inside a target (<CreateProperty>). This inconsistency makes for a difficult learning curve.
  • NAnt wildcards, when dealing with the filesystem, match both files and folders; MSBuild wildcards only match files. This is a heck of a problem when you want to create a dynamic item list in MSBuild of folders you want to clean up. You can’t just delete “**/bin” - you have to manually locate every single one.
  • NAnt allows you to load an entire assembly’s worth of tasks at once; MSBuild requires each task to be separately loaded. In NAnt, I do <loadtasks> on an assembly and I’ve got all of the tasks in the assembly at my disposal. In MSBuild, I have to do a <UsingTask> for every single task I’m using.
  • NAnt includes task assemblies in the executing AppDomain; MSBuild doesn’t. This is a problem if you have one custom task assembly that references another custom task assembly. Say you have custom task MyDerivedTask that is a derived/modified version of SomeBaseTask. They’re in separate assemblies. Maybe SomeBaseTask is in a third-party assembly I don’t want to (or can’t) redistribute.

    In NAnt, I can <loadtasks> on both custom task assemblies and everything is okay. When I call MyDerivedTask, the assembly containing SomeBaseTask is found and everything is good.

    In MSBuild, even if I do a <UsingTask> on SomeBaseTask to include it, I can’t <UsingTask> the MyDerivedTask unless my custom task assembly is in the same folder as the assembly containing SomeBaseTask. If I do, the <UsingTask> on MyDerivedTask will throw an exception saying it can’t find the assembly containing SomeBaseTask.

I mean, I get the whole “side-effect free” concept behind “isolating” the MSBuild tasks and everything, but it seems like NAnt is so vastly more flexible without it. Is there something I’m missing? Some development philosophy they had when coming up with MSBuild that will put all this into perspective and make me see why MSBuild is so much better? Or am I right? Does NAnt really whip MSBuild’s behind in almost every area?

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