Looking at Support for Sandcastle in CR_Documentor
I’m looking at ways I can update CR_Documentor to add Sandcastle support. I think it can be done, but it’s not going to be cheap. I think there’s actually quite a bit of refactoring to do since the thing has evolved in a way that the rendering engine is pretty ingrained into how things work. That’ll have to get isolated so I can determine how to write a rendering engine as a more pluggable entity. I started doing some of that in the last version of CR_Documentor and it looks like it’s time to finish that job.
I think the hardest thing is going to be figuring out how Sandcastle ends up rendering the various entities in documentation. What does a list look like? How do all the different members of a class render in the preview window? That was the hardest part of getting NDoc emulation up to speed, too - reverse engineering the XSL transformation that NDoc does in order to stream HTML. Keep in mind that when NDoc or Sandcastle renders the HTML, they have complete, ready-to-run XML they can just transform via XSLT; when I render the doc in CR_Documentor, I have to query the code and do a lot of processing to get the information the compiler gives those other products for free. (I wish it was as simple as an XSLT transformation!)
I tried at one point to create the XML the way the compiler does - by querying the code and creating all of the various elements and such - then doing a straight transformation, but it’s really slow. The true source of performance trouble is the fact that every time DXCore reparses the current document, CR_Documentor updates the preview (that’s the beauty, right? real-time previews?)… but if I have to do a lot of re-generation of XML and re-transformation every time that happens, there’s a lot of slowdown and a significant delay in the preview update occurring.
No, it gets generated by code, since that’s the fastest way to go, which means a lot more work. I do want to get Sandcastle support in, it’s just not going to happen overnight. We’ll get there.